https://www.nzonair.govt.nz/news/media-use-settles-into-a-new-routine-2026-where-are-the-audiences/
https://www.nzonair.govt.nz/news/where-are-the-audiences-2026/

Class blog for A2 Media Studies research and assignment information.
Class blog for A2 Media Studies research and assignment information.
Bring in Blumler and Katz.
This theory argues that audiences actively select media to satisfy needs.
Examples;
Netflix / Disney+
YouTube
TikTok / Instagram / Reddit
Fan communities
Streaming / gaming
Therefore institutions use different platforms because:
Different platforms provide different forms of gratification.
ACTIVITY
Write a paragraph for MEDIA ECOLOGY that incorporates the above theory into the following previous exam question from 2024;
"Evaluate the significance of contemporary technologies which have changed our relationship with the media."
Fandom Theory explored
Listen to this expanded explanation of Jenkin's theory;
https://www.youtube.com/watch?v=T5tCKXIXA5g
Write down the key terminology, key concepts and explanations for these concepts.
What are some of the challenges of the participatory culture?
Write a 1 paragraph explanation of Jenkins understanding of participatory culture in relation to power and the media, exploring whether audiences are now just as powerful as institutions or not.
You are going to revisit Youtube as a case study.
Refresh on the way this business model has evolved and adapted to contemporary media environments.
Think about this and write a one paragraph response about YouTube for each of the following topics;
1. Media Regulation being challenging in a digital world
2. The Medium is the message (how this new app has changed society behaviour and culture)
3. Traditional power structures within the media industry
Video #1 - An Origin Story
Video #2 - Youtube's story
Do some research into current events concerning Meta.
1. What are they in trouble for?
2. Who is holding them accountable?
3. What is NZ's response to Meta needing to take accountability for the platform?
4. What sorts of reforms have there been and in what countries?
What are your thoughts and reflections on this situation as it unfolds. How far do you think Big Tech should be held accountable? At what point should governments get involved with regulation? How does this example point to how tricky globalism makes regulation?
https://www.nytimes.com/2026/08/26/technology/meta-settlement-social-media-addiction-lawsuit.html
https://www.bbc.com/news/articles/clyq4gxwe7go
https://www.facebook.com/reel/2174035356478596
In what ways are NZ government making proposals for media reform to protect young people?
https://www.bbc.com/news/articles/cj068q7qj19o
We are studying audiences for this next part of the puzzle in the media landscape picture.
Your task is to conduct a research project to compare and contrast media use across the demographics.
Action points;
1. Demonstrate and outline clear breakdown of the demographic brackets that you'll be using
2. Create a questionnaire that includes a range of questions that gathers information on media use; including time spent consuming media, where media is accessed and ways in which technology is used in consuming media.
3. You'll need a sample size big enough to gather significant data and qualify trends that emerge (this should be at least 10 people in each age bracket / demographic)
4. Collate the data and put together a presentation on your findings
5. Taking it a step further - how are institutions developing and changing in their response to audience trends
You will be marked as follows;
- Research conducted is thoroughly conducted, using well thoughr-out questions, across an appropriate sample pool for the purpose of the exercise
- Research is collated and presented in a professional, clear way. Conclusions and findings are presented in a way that demonstrates understanding of key concepts.
- There is a clear understanding of how the audience trends identified impact media institutions and the way they interact with audiences. Examples are detailed, varied, relevant and back-up the findings
- The presentation utilises relevant blog tools in a way that clearly and effectively lays out information.
Consider the content in the video below for a wider context helpful in media regulation;
https://www.youtube.com/watch?v=7F1W7-PlH9s
A NZ context;
The NZ Classification Office explains that Fortnite does not have a New Zealand classification because it is an online-only game, while international ratings are used. It also discusses online interaction, parental controls, different game modes and in-game purchases
NZ Classification Office — What is Fortnite?
https://www.nzonair.govt.nz/news/media-use-settles-into-a-new-routine-2026-where-are-the-audiences/ https://www.nzonair.govt.nz/news/wher...